Published January 30, 2009
Finding a Good Cartoonist
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It's harder than you think.

Note: This article was constructed as part of Reporter's experiment in crowdsourcing. For further explanation, go here.

“Mommy, what's a flashmob?”

What makes a good cartoon?

“...I was flattered when I was asked to add to this Wiki-type thing. This is legitimately cool idea that I probably would have mocked in a cartoon.” -- Alex Salsberg, Reporter Cartoonist Emeritus

As with any art form, there is no formal heuristic for “good”. Sometimes a cartoon is good because it imitates life — at other times, the best cartoons do things that no one in real life can do. Cartooning at its best captures the sincere intent of the cartoonist to communicate.

A cartoon is a slice of a story that is moving, yet still. It is a gestural discipline. A few lines can capture a complex, yet immediately recognizable, form. It is the same mechanism you use to recognize an old friend at a distance, just from the way they walk, see a human face in a few well-placed blobs.

“I always knew I'd made a good cartoon when I saw it taped up on campus.” -- ibid.

Another de facto measure of merit is the extent to which a cartoon is shared. The best cartoons about the workplace are hung on cubicle walls (De gustibus non est disputandum. -- collective Ed.) The best cartoons about Bush are hung on the doors of aging hippie professor's offices. The best Far Side cartoons are hung everywhere.

So, for whatever reason, a good cartoon doesn't just make people laugh, or make people think. It also makes people share.

What makes a bad cartoon?

“MARMADUKE.” -- Salsberg

Reporter cartoons, from what appears to be the result of tradition, are awful. They lack a few basic components necessary for proper execution of a cartoon, like coherence, passable art, punchlines and the certain degree of professionalism to make a comic that doesn't look like it was drunkenly scribbled on a bar napkin.

Starting with coherence, what is referred to as “monkey cheese” is the mark of a spectacularly underdeveloped sense of humor. This style is characterized by nonsense words and wacky situations, like dinosaur zombies from a country with a silly name. This is usually indicative of the cartoonist's lack of imagination, a failing they attempt to cover up by cribbing inane phrases from much funnier people and things.

Passable art is self-explanatory. RIT has an art school, folks. It shouldn't look like the cartoon was drawn from a pencil in cartoonist's ass. It must be noted, though, that being able to draw doesn't make a cartoonist funny.

The punchline is the most important part of the joke. Like self-respect and talent, Reporter cartoonists consistently forget about it.

There's a manual on how not to draw comics. It's called Reporter. Feel free to pick it up.

I started off this article with “A good cartoon should be funny.” Somebody wrote that they liked dick jokes; another wrote that they like sadistic humor. I edited that into: “People have different definitions of funny. Maybe dick jokes make you laugh. Some prefer sadistic humor.” The whole discussion was rendered moot when Alex Salsberg just wrote over the whole thing with his own non-deterministic view of what makes a cartoon good. Don’t get me wrong, his stuff was way better written, but damn it Alex, at least try to play well with the other children. -- Chris Zubak-Skees, Online Production Manager 15:01, 25 January 2009 (EST)

Comments

Comments solely the opinion of the readers who post them.

Comments FAQ
 
Fri, Jan 30 2009 @ 1:22 pm
C'mon . . . how I not going to like an article
about cartooning. Although . . . I wouldn't mind
if those cartoon guys was fully dress.

Totally disguise!
(Ben covers his eyes real fast.)

--Benjamin Williams/BW Comix

P.S.: Words to Michael Dennery, take the advise
from this article . . . good cartoon is in
the eyes of the behold. Don't let other
people's opinion kept you from your passion
to draw cartoon.
Benjamin Williams
 
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